AI Insights · Timothy · June 2022
Top 5 Horse Games Performance in France Q2 2022
Discover the performance of the top 5 horse games in France during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top five horse games on unified platforms in France showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these apps fared:
Rival Stars Horse Racing from PikPok experienced fluctuating weekly revenue, peaking at around $5.4K in early April and maintaining a steady range between $2.8K and $3.5K for the rest of the quarter. Weekly downloads saw a significant dip mid-quarter, dropping to approximately 1.7K at the start of June, before bouncing back to 4.4K by the end of the month. The game’s active users showed a decline from 14.6K at the start of the quarter, reaching a low of 9.5K in early June, but recovered to 14.1K by the end of June.
Equestrian the Game by Kavalri Games demonstrated a consistent performance. Weekly revenue started at $2.6K in late March, saw a low of $1.5K in late May, and culminated in a peak of $3.5K at the end of June. Weekly downloads began strong at 14.2K and gradually declined to 6.5K by the end of the quarter. The game maintained a high level of active users, starting at 14.4K and peaking at 29.3K in late May, before stabilizing at around 28.8K by the end of June.
Star Stable Online: Horse Game from Star Stable Entertainment AB showed stable revenue trends, hovering around $1.4K throughout most of the quarter, with minor fluctuations. Downloads remained relatively steady, varying between 1.3K and 3K weekly. Active users grew from 11.3K at the start of the quarter to 15.3K by the end of June, indicating a steady increase in engagement.
Horse Riding Tales: Wild World by AppForge Inc. saw its weekly revenue fluctuate, starting at $1.6K in late March and ending at $812 by the end of June. Downloads experienced a slight decline from 1.7K to 1.5K over the quarter. The game’s active users saw a peak of 20.3K in mid-April but gradually decreased to 15K by the end of June.
Howrse by Ubisoft maintained a lower revenue range, starting at $577 and reaching up to $1.1K in early June. Downloads were modest, starting at 1K and slightly decreasing to 719 by the end of the quarter. Active users saw a peak of 9.7K in early May but decreased to 7.3K by the end of June.
These insights are derived from Sensor Tower's data, providing a comprehensive overview of the performance of the leading horse games in France during Q2 2022. For more detailed insights, visit Sensor Tower.